![]() ![]() This seems exceptionally fair to us, but if you want more or are using the program commercially then you should purchase a license (a launch discount of 25 percent means it’s only $64.95, so if you’re interested then check the program out right now). It’s at this export stage where you’ll run into the only restriction of the free Panolapse edition: it limits saved file resolutions to a maximum of 1280×720 (import resolutions can be whatever you like). You can choose to export your time-lapse as JPEGs for processing elsewhere, or MP4/ MOV images, and clicking Queue For Render > Render All will export your finished work, ready to share with the world. When you’re happy with the results, click "Export frames", and the program will calculate the image resolution it’s able to support (this will be less than the original because it has to accommodate your movement that is, you’re panning a small image within the larger original). Repeat the process for the Start point, if necessary, and use the preview slider to check how it looks. Check "Enable zoom animation", move the slider to the End point, and spin your mouse wheel to set the zoom level you need. ![]() It’s also possible to add a zoom factor into your video. These settings won’t mean much, at least initially, but fortunately a slider offers an easy preview: just drag it from the Start to End point to get a feel for what the motion will look like, then adjust your values accordingly. You can enter figures for these, or simply click and drag with the mouse. The program only accepts numbered JPEGs (pic001.jpg, pic002.jpg), but otherwise didn’t seem too fussy about naming structures, correctly loading whatever we gave it.Īdding the panning motion is then achieved by specifying its start and end point, in terms of pitch, yaw and roll (that is, its movement up and down, left and right, and any rotation). To try this yourself you must first import your images. This Vimeo collection of Panolapse examples should help you see how the technology can work. Use the mouse pan the image to where you want it to start or key in the relevant Pan, Tilt, Roll or Focal Length coordinates.And if you’re unconvinced, there’s no need to take our word for it. Frame 1 and the last frame, in this case Frame 240. In this example we will start at a different location to the default, at the door to the library.Ħ. When the image loads there are two keyframes automatically preset. This has been fixed in 1.6 and loaded key frame files execute the pan properly however another small bug has been introduced that results in every key frame checkbox being checked.īoth bugs have been submitted to Panolapse and they are being investigated.Ĭreating the Key Frames (using version 1.6) Versions before 1.6, with the option to save key frames to a file, would exhibit the pan error when the key frame file was loaded regardless of the way in which the key frames were created. If you follow these guidelines you can create a properly executed pan. I took a little time-lapse footage I shot in January that I wasn’t really happy. Frames #144, #187 and #240 can only be set by using the mouse controls. A tutorial for using Panolapse to add a zoom effect to your time-lapse video. So I can create keyframe #0 and key frame #72 by clicking in the key frame data entry area and typing in the required pan, tilt, roll or zoom information. The bug will occur, if after the last negative angle key frame, you use the keyboard to enter any new key frame data whether it be to create a new key frame or change an existing key frame. Panolapse's motion is ideal with wide-angle lenses, and it also accepts 180-degree fisheye and full 360-degree equirectangular images. Frames #187 is also positive while the final frame #240 is negative. The program adds realistic panning, tilting, rolling, and zooming motion with perspective correction (similar to 360 viewers). The next key frame, #144 has passed the 180˚ mark and is now a positive angle. The red vertical line indicates our starting point at frame #0, the angle is -120, the second key frame at #72 is also a minus angle, -164.
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